Evolution

The belief

Form comes from the problem

We do not start with a look. The shape of a piece comes from what it has to do: carry a person, hold together, and be made in the material we have chosen. Decoration would only get in the way of seeing that.

Software is a tool, not the author

We use simulation and generative modelling to propose shapes. We decide which ones to keep, and we keep only the ones that can be built, sat in and leaned on.

Materials set the terms

Every material has things it will and will not do. Ebonized oak wants shadow. Cast metal wants continuous curves and dislikes sharp corners. We try to work inside those limits rather than force a drawing onto them.

Making is part of designing

The workshop is not a later stage. Prototypes are how we think, failures tell us something, and several pieces exist because something went wrong at the bench in a useful way.

No fixed category

A chair can be structure, sculpture and a research piece at once. We file work as specimens rather than products because we care more about what a piece shows than about which category it sells in.

The best evidence for any of this is the work itself.

See the specimens